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My GF is a mundane, but an open minded one. I never hid my hobbies from her -- I devote an entire room of my apartment to RPGs, so that would have been impossible -- and she's shown some interest in learning about them. So on Sunday night I decided to introduce her to the hobby the conventional way: Having her roll-up a character.
First, I asked "what kind of character would you like to play?" and she said "an otter." So I pulled 4th edition Gamma World off the shelf and we created a mutant otter with a carapace, air sails, a "poor dual brain" and "density control (others)." (Man, I love that crazy game...) She was amused at first, but was turned off by all the number crunching that followed.
So I turned next to Everway. She came up with a fairly original concept from the Vision Cards, a woman who read minds, was surrounded by darkness and had children without male contact. We assigned our 20 points and did the whole thing with the Fortune Deck, which she thought was kind of goofy. (Admittedly, so did I.)
Afterward she asked "is there a Jane Austen roleplaying game?" I assured her that there had to be one, possibly several. The idea was so obvious! Oddly enough, though, a quick Google search didn't reveal any. Sure, there's a "choose your own adventure" Austen pastiche on Amazon (with poor reviews); there was a group-storytelling effort at Yahoo! in the early aughts; a couple of discussions of playing Austen with existing rule systems. (Yeah, I'm sure the GF would love GURPS Age of Napoleon for that sort of thing...) Naturally there's some talk of RPGs for the "Jane Austen with Monsters" sub-genre, but to me that's cheating. Rules for called shots to the head don't belong in an Austen game! Anyone who knows better examples can point them out to me.
Honestly, I suspect the best way to approach the problem would be to create a semi-RPG like En Garde in reverse, then add opportunities for roleplaying as they come up in game. Everyone plays an aristocratic lady looking for a good match, each defined with a set of simple non-numeric traits, along with variable factors like wealth and reputation. I would have to read a Jane Austen novel before I could go further -- and I don't think they're my kind of books -- but I'd be happy to hear from those who have.
First, I asked "what kind of character would you like to play?" and she said "an otter." So I pulled 4th edition Gamma World off the shelf and we created a mutant otter with a carapace, air sails, a "poor dual brain" and "density control (others)." (Man, I love that crazy game...) She was amused at first, but was turned off by all the number crunching that followed.
So I turned next to Everway. She came up with a fairly original concept from the Vision Cards, a woman who read minds, was surrounded by darkness and had children without male contact. We assigned our 20 points and did the whole thing with the Fortune Deck, which she thought was kind of goofy. (Admittedly, so did I.)
Afterward she asked "is there a Jane Austen roleplaying game?" I assured her that there had to be one, possibly several. The idea was so obvious! Oddly enough, though, a quick Google search didn't reveal any. Sure, there's a "choose your own adventure" Austen pastiche on Amazon (with poor reviews); there was a group-storytelling effort at Yahoo! in the early aughts; a couple of discussions of playing Austen with existing rule systems. (Yeah, I'm sure the GF would love GURPS Age of Napoleon for that sort of thing...) Naturally there's some talk of RPGs for the "Jane Austen with Monsters" sub-genre, but to me that's cheating. Rules for called shots to the head don't belong in an Austen game! Anyone who knows better examples can point them out to me.
Honestly, I suspect the best way to approach the problem would be to create a semi-RPG like En Garde in reverse, then add opportunities for roleplaying as they come up in game. Everyone plays an aristocratic lady looking for a good match, each defined with a set of simple non-numeric traits, along with variable factors like wealth and reputation. I would have to read a Jane Austen novel before I could go further -- and I don't think they're my kind of books -- but I'd be happy to hear from those who have.
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Date: 2010-04-07 04:39 pm (UTC)no subject
Date: 2010-04-07 07:09 pm (UTC)no subject
Date: 2010-04-07 07:47 pm (UTC)But yeah, if you don't want monsters it's basically going to have to be a pure role-playing game, and I'm not sure what you'd do that would be very interesting. I feel like it would end up the equivalent of Princess Maker, in RPG form.
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Date: 2010-04-07 08:10 pm (UTC)My guess is everyone would play an aristocratic woman, and there would be a number of "eligible bachelors" equal to the number of players, each with randomly selected attributes. As I said, something a bit more structured than a standard RPG (there wouldn't be a Game Master, after all), but players would pick their character's names, choose noteworthy characteristics and so forth.
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Date: 2010-04-07 06:33 pm (UTC)no subject
Date: 2010-04-07 06:35 pm (UTC)no subject
Date: 2010-04-07 09:07 pm (UTC)no subject
Date: 2010-04-08 05:42 am (UTC)no subject
Date: 2010-04-07 07:40 pm (UTC)There's a lot of regency reenactment, and there are mailing lists for this sort of thing.
I think there are probably some regency LARPs out there too. Ask Josh and Lisa?
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Date: 2010-04-07 08:16 pm (UTC)no subject
Date: 2010-04-07 08:24 pm (UTC)no subject
Date: 2010-04-07 09:00 pm (UTC)Do you have any idea what the source of the "acting in character" freakout is? How does she feel about murder mystery games (which are much closer to theater style larps)?
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Date: 2010-04-07 09:07 pm (UTC)no subject
Date: 2010-04-08 03:06 am (UTC)no subject
Date: 2010-04-07 09:42 pm (UTC)1. Characters are torn between the prospect of marrying for love or marrying for wealth/status.
2. Strong female characters want both.
3. Much "checking out" of prospective mates ensues.
4. Elaborate social rituals ensue.
5. A villainous cad usually pops up at some point.
6. Despite the seemingly straight-laced settings, illicit sex and/or illegitimate children figure into the plot.
7. Novel always ends in a wedding (combining love and wealth/status)
I'm sure an RPG can be developed. I could get our friend, Pieter to work on it.
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Date: 2010-04-07 10:16 pm (UTC)This would probably be one of my own initiatives, though. I want a second RPG to my credit!
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Date: 2010-04-08 05:45 am (UTC)no subject
Date: 2010-04-08 02:05 pm (UTC)no subject
Date: 2010-04-18 07:13 am (UTC)no subject
Date: 2010-04-18 07:11 am (UTC)no subject
Date: 2010-04-07 09:52 pm (UTC)My advice to her is; if you can't beat 'em, join 'em. Try getting her involved in some "gateway" board games like Carcasonne and Settlers. Everybody loves those. I even tried to play a character in Warhammer, but soon got bored. Soon to start up with a Star Trek RPG though, which I'm looking forward to.
Too bad we don't live nearby. I'd love to play a Jane Austen RPG.
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Date: 2010-04-08 02:05 pm (UTC)Maybe we can visit! She's a Canadaphile who loves beer and hockey and talks about visiting Toronto a lot...
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Date: 2010-04-07 10:39 pm (UTC)Memory (and a poke at google) tells me that you might find some of the shoujo rpgs or semi-systems to be useful (Heartquest (fudgebased) is the one that seems most polished, but I really can't speak to any of them). You'll have to rename some things, but a system built for shoujo rpg (assuming it doesn't assume mahou shoujo) should be able to simulate regency romance with no systemic changes at all.
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Date: 2010-04-07 10:42 pm (UTC)Look for shoujo rpgs (or shojo or sh(o-with-macron)jo). You DO NOT want shoujo-AI rpgs. Nor do you want bishoujo games.
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Date: 2010-04-13 04:45 am (UTC)no subject
Date: 2010-04-08 12:12 am (UTC)2) Check out www.boardgamegeek.com for the GF friendly board-games (things like Lost Cities, Ticket to Ride, etc.). Suggest having a board-game night with some of your friends or her friends (or some of each).
3) Look forlornly at your RPG collection; I rather doubt you'll get her to play any of it unless you suggest you two pick up and play something both light and fan-friendly, like a media spin-off franchise (i.e. Doctor Who, Buffy, Ghostbusters) using pre-generated characters with some of your casual gamer friends.
::B::
P.S. 4) There's a good reason there's no straight Jane Austin RPG (nor a Shakespearean RPG, nor a Romance-Thriller RPG); gamers wouldn't play it because the topic is too mundane, and mundanes won't play it because its one of those weird RPG thingys. Now, if you want to strive for a unholy homebrewed hybrid of the two worlds (say an RPG scenario based on Pride and Prejudice and Zombies, that's another story).
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Date: 2010-04-08 02:03 pm (UTC)An RPG with Integrity: A comedy of manners about young women looking for love in Regency England.
An RPG that Sold Out: A comedy of manners about young women, looking for love in Regency England, who use magic.
My biggest fear about showing Kim a Furry Con, though, is that she might go for it. She did ask to play an otter, after all, and it was inspired by this (http://www.youtube.com/watch?v=epUk3T2Kfno).
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Date: 2010-04-08 03:09 am (UTC)no subject
Date: 2010-04-08 01:54 pm (UTC)no subject
Date: 2010-04-08 05:01 am (UTC)I'd try starting her on, say, Settlers of Catan or something first. I'm always up for a game of that.
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Date: 2010-04-08 12:24 pm (UTC)no subject
Date: 2010-04-08 01:55 pm (UTC)no subject
Date: 2010-04-09 01:39 am (UTC)Ravenloft
Date: 2010-04-08 01:21 pm (UTC)It is more about story telling than game mechanics.
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Date: 2010-04-13 04:52 am (UTC)no subject
Date: 2010-04-18 07:14 am (UTC)I bet a Fate hack would, as well.